Final Sequence

Prelim Task

Monday, 18 October 2010

Preliminary Exercise - Evaluation

Evaluation



 Preliminary Exercise: Continuity task involving filming and editing a character opening a door, crossing a room and sitting down opposite another character, with whom he/she then exchanges a couple of lines of dialogue. This task should demonstrate match on action, shot/reverse shot, and the 180-degree rule.

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1. Who did you work with and how did you manage the task between you?

I worked with Michael Cassidy and Eoin Brogan. There were only three of us, so we managed the task to ensure that each person contributes to a third of the task and that we achieve maximum efficiency in one hour.

For the planning we gathered in our spare time, and each individually contributed to making the video what it is now.

For the filming I acted in the first scene as the 'bully's friend', I then filmed the majority of the rest of the task. Michael took part in the filming of the first scene, he then acted as the 'nerd' for the rest of the film. Eoin played the role of the main actor, 'the bully' and he was shown in all scenes.

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The editing was lead by Eoin Brogan, with myself and Michael Cassidy contributing towards what is chosen and different ways of editing the outcome, e.g. the volume change between the shot where Eoin says, 'so you gonna do my howework as well then?', and when he repeats himself and stands up to the nerd.

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2. How did you plan your sequence? What processes did you use? What theories did you try to take into account?

We used three key documents in order to ensure that our film was as good as possible, and the shooting was as efficient as possible:
  • Storyboard
  • Shooting Schedule
  • Script.  
The storyboard was used to visualize the scenes and find potential problems before they occured.

SB1 Rotated

The shooting schedule was important for efficiency, one problem was that our group and another group wanted to shoot in the hall leading to the classrooms, therefore we had to plan to ensure that we didn't shoot at the same place, at the same time. We also  had some scenes almost overlapping, so we put them together in the schedule.

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The script was used to plan what is said by each actor and make sure it makes sense and portrays their character type, e.g. the bully needs to sound tough.

The Bully Script

We ensured that continuity was taken into account when producing our film sequence. We used shot order to make sure that our shots made sense and flowed well. We used the 180 degree rule to not confuse the audience and to also make sure the sequence appeared to make sense. We used the eyeline match for the point of view shots and the shots where you cannot see both actors. Match on action was used when Eoin grabbed the door to open it and when Eoin grabbed the chair, it was used to make it seem smooth. Shot/reverse/shot was also used in the conversation to maximum effect.

We took the following theorists into account when planning/filming our sequence:
  • Tzvetan Todorov
  • Claude Levi-Strauss
  • Roland Barthes
Tzvetan Todorov's theory is the theory that entailed an equilibrium -> disruption -> journey eliminating this disruption -> equilibrium. We began with a friendly metting between the bully and his friend, this shows a certain aspect of balance. The bully then attacks the Nerd, the Nerd attempts to defend himself, and he is then held on the cupboard by the bully. A return to equilibrium is not clear, however you could see the nerd defeating the bully after this sequence.

Levi-Strauss looked at narrative structure in terms of binary opposites:
  • Earth vs. Space
  • Good vs. Evil
  • Humans vs. Aliens, etc...
We attempted to use a few binary opposites in our film sequence, however it's difficult to apply binary opposites in a short sequence. Binary opposites are sets of opposite values which reveal the structure of media texts, for example the rough attitude of the bully vs. the weak attitude of the nerd.

Roland Barthes created a theory involving 5 codes:
  • Enigma Code - Elements of a film which are a mystery at first, however are slowly revealed as the film progresses
  • Action Code - This applies to any action that implies a further narrative, it is closely related to the text's narrative structure
  • Semiotic Code - Mainly to do with 'connotation'
  • Cultural Code - The points at which the text refers to common bodies of knowledge
  • Symbolic Code - It exists to explain the complexities of an element of the text
Again, we attempted to apply this theory to a certain extent. We use Enigma Code in the question as to what the bully is doing in this building. Cultural Code is the fact that the bully's friend(me) has his hoodie up indoors; this is a common cultural tradition associated with rough teenagers. We instantly notice the homework on the table and associate it with wisdom, or perhaps a nerd. This is semiotic code.


3. What technology did you use to complete the task, and how did you use it?

We used the following equipment in the process of creating the final film sequence:
  • Video Camera
  • Shotgun Microphone
  • Clapperboard
  • Adobe Premiere (editing software)
We used a microphone which was placed on top of the camera. It had three settings which varied the amount of backround sound included in the recording. For the first scene, we used setting two; which was a fairly natural sound, and for the rest of the film, we used the shotgun setting which is used for conversation and specific narrative.
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The clapperboard was used to keep track of our scenes/takes, and to make sure we had covered everything. It was also useful before we filmed as we could clap the board to indicate the start of a capture.

We used a tripod to keep the camcorder still and to make smooth camera movements. It was also used to help with the eyeline matches.

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Adobe Premiere was our editing software. This was completely new to me as I just started media this year. I found it quite straightforward and very detailed, as I have used a simple editing programme in the past.

4. What factors did you have to take into account when planning, shooting and editing?

We were assigned just 1 hour to plan, 1 hour to film, and 1 hour to edit; all in all totalling to 3 hours, therefore time was a huge issue. We had to be as efficient as possible, and plan effectively. We planned quickly and effectively. We drew quick stick figure pictures for the storyboard, and drew out a rough script/shooting schedule. For the filming we took as little takes as possible, as long as the take was decent, for example we only took two takes in certain shots, e.g. the opening of the door.

We had to make sure that the hall leading to the main room was free so that no-one got into our shot and we didn't clash with group 1E who also wanted the hall. Another problem was that we were in a school so people often walked past the door that we enter through, however it is important to show that we are in a school, so any people walking past could be a benefit, as long as they wouldn't make a fool of themselves, e.g. waving to the camera.

We also needed to take into account the sound produced within our film sequence, and around it. Therefore we had to choose appropriate mic settings so that you could hear that we are in a school, but also so that the attention is focused on the actors and not the backround sound.

We also had to make use of the space we were assigned, which was one room and anything leading to it. It would be difficult to get permission to use other areas of the school and to use them effectively.


5. How successful was your sequence? Please identify what worked well and with hindsight, what would you improve/do differently?

I believe that our film was extremely successful, fairly unique and greatly produced.

A great part of the film was the narrative flow between shots, for example the match-on-action in the CU was perfect when Eoin grabbed the door (0:21). This made our film great and viewers often notice small problems which could affect their experience, therefore this made our sequence better.

Most groups used the match-on-action in the grabbing of the door, however I love the use of the return to the door when it closes at (0:24). This is very unique and looks great in our sequence.

The choppy cuts at the end of the film are interesting and exciting. They build up pace and make the ending very dramatic. The finishing shot leaves us on a slight cliffhanger and is created perfectly.

There weren't any major problems with our film sequence, however a couple of minor hitches were noticed after the sequence was edited/published.

A slight problem was perhaps in the MS when the bully grabs the chair. The fluidity between shots is slightly off, and this could provoke confusion or annoyance from the audience. (0:29)

The camera is a bit wobbly at (0:28) when I arc the camera and follow Eoin. This is quite annoying, but time was limited and this was a hard shot. Nevertheless, it is a problem as it distracts the audience.

Overall I am happy with the end result and I will ensure that in the future I will apply the knowledge I have gained to my media coursework.


6. What have you learnt from completing this task? Looking ahead, how will this learning be significant when completing the rest of your foundation coursework, do you think?

This is my first year doing Media, therefore I have learnt a lot in a short space of time. This task progressed my camera skills and the process of keeping shots fluid. It taught me that you don't need to be elaborate and exciting to make a good film sequence, simplicity and originality is much more important. I learnt a lot relating editing and how to cut takes, and blend sound accross shots. I developed my knowledge of continuity theories and how to keep the 180 degree rule. In the future I will remember what I've learnt and further improve on my undestanding of Media Studies.

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